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Channel: Discussion Archives - Alan Zucconi
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How to survive your first game exhibition

Let’s be honest: successful game development is not about developing a game. Is about being able to find an audience for your game. A mistake that many independent developers are doing is to push all...

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The UGC Dilemma: post-mortem of a level editor

It is undeniable that user generated content is getting more and more relevant for games. When a player has the power to create their own content , they engage with the game in a completely new way....

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Censorship in Games: Violence, Sex and Fig Leaves

Violence From Pong to GTA V, it is undeniable that games have undergone a massive evolution in the past fifty years. While books and movies have offered a passive entertainment, games are the first...

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A Bestiary of Alternative Game Controllers

Many game developers are suspicious about alternative controllers, believing that since they can’t be easily mass produced, they are useless. Well, this is the story of how an Arduino got me to San...

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A Case Against Photorealism in Games

This post will explain why photorealistic rendering in games is important and, paradoxically, why you shouldn’t care too much about it. Part 1. What gamedevs should learn from movies Part 2. The...

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What Brexit Really Means for Independent Developers

Last Friday morning people in the UK voted to leave the European Union. Regardless of your political views and economic situation, Brexit will have long term consequences; not just for the UK, but for...

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An Introduction to Procedural Animations

This discussion introduces a new series about inverse kinematics for videogames. Before starting our journey, this post will show a few games that use procedural animations, and how they differ from...

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The Ethics of DeepFakes

This online course provides a theoretical and practical guide to the use of face-swap technology. In the past few months, deep neural networks have been wildly used to digital insert actor Nicolas Cage...

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Unite Berlin 2018: What Went Wrong

If you have been following Unite Berlin, you might be aware that OMG NESTED PREFABS! Fun fact: I was literally below the confetti explosion; I’m back to London, and I’m still finding those damn...

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The DIY Guide to: Work From Home

A significant portion of the working force population in the Western world is employed in an office job. For many of those people, the constraint of working 9-to-5 feels like an act of unnecessary...

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The Mathematics of Epidemics

This online course introduces the topic of modelling and simulating epidemics. If you are interested in understanding how Mathematicians, Programmers and Data Scientists are studying and fighting the...

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The AI of Creatures

This is the complementary article to the short documentary titled “The AI of Creatures“, which provides links, references and resources for you to delve further into the world of Creatures. Join me as...

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Conway’s Game of Life

This is the complementary article to the short documentary about Conway’s Game of Life. Join me, as we celebrate the 50th anniversary of its original publication in the October 1970 issues of...

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An Introduction to Minecraft Modding

To view this content, you must be a member of Alan Zucconi's Patreon at $5 or more - Click "Read more" to unlock this content at the source The post An Introduction to Minecraft Modding appeared first...

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Gamedev Pronunciation Guide

Introduction If you are working in the field of Computer Science, chances are you might have encountered quite a lot of technical terms and foreign names, such as Dijkstra and Nyquist. And chances are...

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Accessibility in Videogames

This article will focus on how to design accessible videogames for players living with a disability. The idea came after writing a long thread on Twitter which focused on accessibility design. If this...

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World Building Through Fictional Languages

Every serious game developer knows that world building is an integral part of the process that creates a truly immersive experience. There are a variety of techniques that can be used to achieve this:...

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The World Generation of Minecraft

This is a companion article to the documentary about the world generation of Minecraft, which you can see below. This is a chance to expand on the content, including more information and resources that...

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The Rise of AI Art

Over the past ten years, Artificial Intelligence (AI) and Machine Learning (ML) have steadily crept into the Art Industry. From Deepfakes to DALL·E, the impact of these new technologies can be longer...

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Unity 4D #1: Understanding the Fourth Dimension

To view this content, you must be a member of Alan Zucconi's Patreon at $5 or more - Click "Read more" to unlock this content at the source The post Unity 4D #1: Understanding the Fourth Dimension...

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